#include <glibmm.h>
#include <cluttermm/actor.h>
#include <cluttermm/types.h>
#include <clutter/clutter-texture.h>
Go to the source code of this file.
Namespaces | |
namespace | Clutter |
namespace | Glib |
Classes | |
class | Clutter::TextureError |
Exception class for Clutter::Texture errors. More... | |
class | Clutter::Texture |
Enumerations | |
enum | Clutter::TextureFlags { Clutter::TEXTURE_RGB_FLAG_BGR = 1 << 1, Clutter::TEXTURE_RGB_FLAG_PREMULT = 1 << 2, Clutter::TEXTURE_YUV_FLAG_YUV2 = 1 << 3 } |
| |
enum | Clutter::TextureQuality { Clutter::TEXTURE_QUALITY_LOW, Clutter::TEXTURE_QUALITY_MEDIUM, Clutter::TEXTURE_QUALITY_HIGH } |
Functions | |
TextureFlags | Clutter::operator| (TextureFlags lhs, TextureFlags rhs) |
TextureFlags | Clutter::operator & (TextureFlags lhs, TextureFlags rhs) |
TextureFlags | Clutter::operator^ (TextureFlags lhs, TextureFlags rhs) |
TextureFlags | Clutter::operator~ (TextureFlags flags) |
TextureFlags & | Clutter::operator|= (TextureFlags &lhs, TextureFlags rhs) |
TextureFlags & | Clutter::operator &= (TextureFlags &lhs, TextureFlags rhs) |
TextureFlags & | Clutter::operator^= (TextureFlags &lhs, TextureFlags rhs) |